• Guided meditation - angel looks over you

    Waking review

    Waking aims to bring together traditional gameplay and meditation with a story about trying to awake from a coma. Unfortunately, it doesn’t quite reach the mark and is more likely to turn more players away than if it focused on one or the other. When I first heard about Waking, I was quite intrigued by this concept and eager to jump in. However, the repetitive combat and level design made it a tedious game to play. Waking endeavours to make the game about you, the player, by asking about desires, fears and memories. It attempts to evoke emotion by asking about childhood pets and your home town, but I wondered…

  • Neversong - Granny is sad because she can't breathe

    Neversong review

    Dark, sepia tones set the scene in Neversong and let us know we’re in for a grim adventure. Initially, Neversong started its life as a 15-minute flash game from 2010 and, after a successful Kickstarter campaign, was re-imagined into what it is today; a macabre tale of kidnap and lost parents in a nightmare world. My first thought when I started Neversong was how similar it looks to Pinstripe, which is no surprise given they are both Thomas Brush games. Neversong and Pinstripe share many similarities, especially in the art style, but also in their dark and creepy environments. If you enjoyed Pinstripe, you would probably enjoy Neversong too. Neversong…

  • Review – Arise: A Simple Story

    Arise: A Simple Story is a beautiful and moving game that starts at the end. The game opens to the lighting of a funeral pyre as our character’s journey moves from this life to the next. Momentarily, you wonder what will happen next and then you awake in a snow-filled world with a light beckoning from a distance. Arise is a level based game, where each level represents a time and memory in our character’s life. Bright and beautiful during times of happiness and curiosity, dark and cold during sadness and desperation. These scenes, along with an incredible soundtrack make for an impactful game. In Arise, we journey with our…